Gonna try responding to a boatload of stuff in one post here for the sake of speed...
First, thanks again to everyone for all convening on the blog here and shooting out lots of great ideas already! We're rockin and rollin and we're not even 24 hours into the sim!
First, let's assume that, generally speaking, all other existing books will be carrying on more or less as they are in their current state. That's going to more directly affect Pat and
Pat -- Welcome aboard! Glad you didn't get shut out there! First, your creative team ideas are fine, but I'd strongly suggest having backups at the ready. King seems a long shot and I don't know Byrne's current opinion of Marvel. Also, JRSr might well just want to rest in retirement, I don't know. So backup plans on these guys I think are a must.
Also, start thinking of general story directions/themes to work with. Obviously, we're not going to be writing the stories here, but I think we'll at least need to set the pace for the books.
Phil -- She-Hulk's shaping up -- I like the creative team ideas -- but I'm still not sold on reason for the "team" forming around Jen. She's got no real relationship with Sharon and only tangental relations with Crystal. I don't know that we want to directly ape the "FF" name/idea too much, either. The family/friends thing on the West Coast is cool, but directly renaming it "FF LA" and specifically having four members is a bit much. Why not 3 members? Or 5? Or 2? I think we should be looking at this as more of a "She-Hulk and Friends" type of thing than "FF LA". Who's in Jen's circle of friends, and who would be willing to head across country with her?
On the FF, I think it's important to keep Johnny with the team for at least the short term. Remember that we've got a big movie coming out soon and I think it's important to keep the team members fairly recognizable for any possible spillover we get from it. (That's not to say Johnny can't visit over in She-Hulk's book, BTW!) Creative team ideas are good.
With your Defenders crossover idea, it's a good, well-thought out spin on a classic team. But (you knew that was coming!) I'd like to propose something a little more radical story-wise. More on that in a bit...
Mike -- Creative teams are good for both books. (My bad for the art confusion earlier!) I like where you're going with Wolverine story wise. Uncanny, I think, is a good idea, but that's going to be really tricky. First, you're going to have to account for mutants in other X-books. Second, why does Fitzroy leave those mutants? Does he simply have trouble locating them? If so, why? Lots of story issues to deal with there.
All -- I'll post something to Tom's blog shortly about current assignments. I think you can all post your thoughts on creative teams, and maybe a few short notes about general directions that I've okayed so far. (If I haven't okayed part yet, see what you can do to write your post around those points!) We'll hold off on noting anything about crossover stuff until we've something a little more solid on that.