Hope everyone's having a good weekend so far. I've been able to relax (a little) and reflect on our final moves in the sim.
Phil -- I think you've got some solid thinking on dealing with Finch. Definitely like the start by talking to other editors, and following up with getting the production staff to develop something that could be used as a cover. Rather than going down the ultra-secret QT route, though, I might suggest being more open about doing a graphic to use IN CASE you need to drop something in at the last minute. I think if you go behind Finch's back, and he DOES find out about it, he'll go totally ape-shit. So I'd make another call to Finch and say that you REALLY don't want to go this route, but he needs to understand, as a professional, that we have deadlines to meet. But so long as he can turn the artwork in on time, then we'd much prefer using that.
Also, I'd suggest NOT pointing to an actual graphic of any sort. (Or even verbally defining it that clearly.) We're not supposed to really be doing creative, and I'd be concerned that trying to tie down to a specific design within the sim might work against us.
Good work with Brubaker.
Mike -- I like your thoughts about Christina. I'll do what I can to secure her as an exclusive and, as long as Phil's happy with her on BoPow, then I think we've got a plan.
Last thing I want to throw out there is Ramon Bachs. Any ideas on what to set him on post-BoPow?
Of course, then I have to address rumors of Tom heading to BigMoney and the massive security leaks in BigMoney's email system, but I think I've got that covered. ;)